I need to create. I wander through the day, thinking up excuses to fabricate a character; “Where is that guy in the other car driving? Is he some kind of elderly hitman on his way to a contract? Is that woman driving home to her twenty-seven kids who live in a house made entirely out of cardboard and meatloaf?” It’s there, in my head, constantly, whether it’s finding faces in little bits and bobs around the house or figuring out how that static model might move, what it is thinking.
If I don’t create, I go a little nuts. Too long and I implode in on myself until, again, I’m fabricating, dreaming, thinking up worlds and civilizations and places I’ve never been to. Planets where the technology is made entirely out of fish. The human race millions of years from now when the Victorian era social structure, sixties sci-fi sensibilities, old west architecture all run into each other to form a wonderful mess on a desert planet.
When I sit down to create something, I start by unleashing my mind, letting it wander around in the back yard a little. Then, when I feel like it has scented something interesting, I pull it back in, focus it. I narrow down the ideas until I’ve got something I can get really excited about. Juxtaposition is something I really love, so combining two seemingly disparate things into a weird, cohesive whole is something I strive for.
2D Floorplan Artist
Performer
Action Script Intern
Bachelor of Fine Arts - Game Art and Design
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